

Hello neighbor 2 house how to#
How To Unlock The Basement | Day 1 Guide | How To Open The Bakery Cash Register | Day 2 Guide | Solving The Museum Puzzle | Night 2 Guide | Unlocking The Safe | Day 3 Guide | All 5 Trophy Locations | Day 4 Guide | Find All Three Animal Statue Heads | Night 4 Guide | How To Escape The Museum | Final Night Guide Here’s hoping a mustached neighbor doesn’t ring your neck first. After completing the puzzle, you’ll also need a and another clue found in the bedroom. Here are all the steps needed to complete the museum on Night 2.
Hello neighbor 2 house full#
If you want to finish this puzzle fast and move on to the next large location, check out the full guide below for all the puzzle piece locations. This is a longer night, and the neighbor won’t stop hounding you inside the museum.

The neighbor is stalking the estate, and before you can leave this area, you’ll need to sprint around and collect three house models. As long as you stay outside the museum, he won’t chase you.Īfter collecting the Museum Key from the Bakery on Day 2, you’ll need to travel to the Museum at night. Unlike Night 1, there’s a lot you need to watch out for. And once you get the key, you’ll be able to fully explore this area during Night 2. Genuinely, the best moments are when the AI gets stuck in an endless loop of closing and opening one door, leaving you to take in the environment and solve the puzzles at your own leisure.Hello Neighbor 2 continues as we press on to the museum - that’s the large red house in town. Now your character movement is too agile and the map offers you plenty of ways to get out of danger, so the puzzles where you have to coax the neighbors away from a specific room feel like the worst moments. They’re a step down from the original where there was a minor semblance of computer and player trying to outsmart each other.

The AI offers little challenge and many nuisances. The puzzles that really take the wind out of your sails are the simplest ones, where you have to painstakingly deal with the AI neighbors. Then there are the puzzles that feel as if they’re thrown in without much thought for how they meld with the rest of the game. Some are self-contained and neat like in the starting area, and others, like the chalk drawings, require keen observation skills both lend themselves well to ecstatic “Aha!” moments, and you truly feel a sense of respect for and from the game. Generalizing, there are four kinds of puzzles.
